MISC
- Barricades now give added 3 suppression per bullet/projectile
- Barricades now reduce aiming and overwatch time by 70%
- Barricades now add 40% reduced reload
- Players cannot be grabbed near barricades
- Key card picked up by drone won’t break game
- Field Status terminal will activate after first objective
SKILLS
- Rescue cost reduced to 75
- Scan area now shows items and monsters in area when used
- Communications skill now reduces MS by 40% instead of rooting the player
- Spike strip adds 10%-30% move speed reduction to monsters
- Extender works like amplifier and adds 1 armor shred to explosives
- Stimulants heal 50-90 health
- Energized bullets now give 20-40% energy bullets + 3% per energized stack
- Rapid fire energy per shot cost reduced from 4 to 2
UI
- Added wave generation type to loading screen
- Changed Research CTAs to show up on Clients as well when in a multiplayer campaign.
- Fixes for Weapons tooltip showing incorrect ammo for some secondary weapons
- Added list of events/tutorials to main menu
Was this article helpful?
That’s Great!
Thank you for your feedback
Sorry! We couldn't be helpful
Thank you for your feedback
Feedback sent
We appreciate your effort and will try to fix the article