Unturned Patch Notes, including PS4 Version 1.10 (2022 Jan 17)

Modified on Tue, 12 Sep, 2023 at 1:01 PM

General Bugs

  • Soulcrystal puzzle door letters are now displayed correctly in the text entry field when interacted with
  • Cases of severe screen shakiness while riding a vehicle have been addressed
  • In some cases it was possible to fall through the ground once respawning home
  • [Greece][Cyprus Survival] Sometimes dying in a vehicle inside a tunnel caused the Character to lose collision with the ground and drop through the map.
  • Map scrolling in the menù caused a few instances of users losing the gamepad’s input
  • Second digit of a two digit profile level number now shows correctly
  • "Select" text in the Skins Filters window now shows correctly
  • The character class tab headers now show the appropriate text
  • The bottom 3 character slots names in the Splitscreen menu now display their name correctly
  • The Invite Friend option of the Pause Menu now shows the appropriate text
  • Enable Votify field is not greyed out when selected anymore
  • “Chart Available” text in the World Options is now displaying correctly
  • Some issues in accessing the Server Browser page were addressed
  • Saving and exiting after respawning while piloting an aircraft will cause it to remain suspended in mid air
  • Aircrafts will now not remain suspended in mid air after saving and exiting after respawning while piloting
  • Airplanes used to behave like hovercrafts once the vehicle fuel reached 0 while in mid air, they will now act as airplanes and fall
  • Experience points number don’t overlap the Available Experience Points text in the Skills menu anymore
  • Psychedelic substance consumption effect now changes the model’s color accordingly, the associated VFX has also been softened
  • The Double Down shotgun is now properly displayed on the user character model and so are the missing inventory icons
  • World props will not disappear anymore when the user crosses a certain threshold
  • "Confirm" input is now accepted after deleting a server
  • "#NAME" is not shown anymore in place of the names of all maps in Server Browser and My Servers
  • Text is not duplicated or covered by pictures anymore in the Appearance tab of the Character Edit menu
  • Font sizes have been synched for the Settings text in the Options Menu
  • Certain weapon attachments' names did not fit the Attachments UI, they now do
  • In certain instances the view camera used to glitch and show the back of the model, this has been fixed
  • Button’s legend from the Character Menu is now displayed correctly
  • [Hawaii] The "Dangerous Distractions" Mission objectives are now properly tracked
  • Several cases NPC dialogues not fitting properly in the text box have been addressed
  • The Carjack can now be used inside Safezones
  • The Item amount and weight are now displayed correctly in the Inventory
  • Vehicle inertia will not be lost when switching seats anymore

SFX Bugs

  • Fixed a few instances where no SFXs were triggered when picking up or dropping items
  • Accessory items like headlamp, nightvision or flashlight will now play the appropriate SFX when turned on or off
  • [Cyprus Survival] Re-balanced audio levels
  • Fixed a few instances where no SFXs played when crafting/salvaging items in the Utility Menus
  • The decoy grenades now play their specific sound effects
  • The DJ's mixer at the Floating Island now properly plays all of its SFXs

Elver Map specific Bugs

  • The flashbang grenade now has the appropriate visual effect
  • In some cases it was possible to complete the Servant quest before taking the quest from Rainwright
  • Cultist zombies now have the appropriate idle animation
  • Backing out of a Trade window won’t leave the user unable to select the trade option again anymore
  • Sword of light icon is now properly displayed
  • The appropriate recipe is now provided to craft a "purified" canteen
  • Shutters' models and animations are now properly displayed
  • In some cases, multiple interact prompts were present for every NPC
  • The Blizzard VFX has been adjusted for better visibility
  • Cultists won’t respawn during the Pause Menu anymore
  • The Devastator Turret now functions properly
  • Household props won’t disappear anymore when the user crosses a certain threshold
  • Adjusted several collision points througout the map, reducing instances of OOM
  • Under certain conditions in split screen Player 1 could control Player 2's character
  • The double door between Zombie Nelson's room and the Safezone is now closed before defeating him
  • Certain items' descriptions used to spill out of the Vendor UI
  • Players won’t be able to salvage the unobtainable military radio object on the DJ's table anymore
  • The required "Condition" text now properly fits the UI
  • The pig cannon on the Floating Island now properly shoots pigs

PS4 specific Bugs

  • Big J's rescue dialogue has been adjusted
  • Nelson's character on the Washington level will now display its clothes appropriately
  • The "Candy Cane" does now consumes stamina when performing a power attack
  • The Confetti Launchers now display the correct VFXs
  • The "Renegade" bow now has the appropriate 3D model in first person camera mode, when equipped on the character
  • The Character won’t be affected by the Bone Breaking effect in Safezones anymore
  • The ammunition glitch has been addressed
  • Character selection now properly functions in Split Screen mode
  • Aiming down the "Makeshift Scope" won’t snap the camera to the sky while also displaying corrupted visuals anymore
  • "Bunk Bed" and its variations can now be placed in the world
  • Andre's blue balloon now points in the right direction
  • Some VFX issues with bodies of water were addressed
  • There was an Invisible collision for the medieval gate under the Prison
  • Water bubbling below Item Factory now displays the correct texture
  • Military Radio can now be placed in the world
  • Texts in the "White Room" on the Floating Island are now visible
  • Resuming the title while vehicles are at top speed won’t result in a loss of collision with the level elements anymore
  • Hay Bales found in the world now absorbs fall damage
  • The Cut-down shotgun is now properly displayed on the user model
  • User could previously unlock the "Survivor" and the "Unturned" achievements in a non-intended way

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