- Biomass radius will get reduced the more you kill monsters that it spawns
- Added significance manager which further optimizes the game
- Fixes for various missions
- Capture trap will now trap multiple monsters and will be easier to use
- Fortify no longer builds walls if there is something in a way
- Missile swarm now targets enemy vehicles
- Civilians won’t get murdered by lightning storm anymore, increased civilian speed
- Fixed a bug where HASROC did 3 damage to region per shot instead of 1
- Fix for HASROC damage display to regions
- You can now trigger buff tooltips in-game if you hover over specific buff when monster is selected
- Fix for engineering item buff display
- Fix for bestiary not allowing negative resistance display
- General fixes to dialogues for world map and combat layer
- Fix for energy used and skills used not being tracked correctly, clients can now earn medals requiring this
- Added new button on save game widget for "overwrite"
- Added info if saving game failed for some reason
- Small hovering fixes for radial menu
- Vanguard skill fix in WASD mode
- Fix for mech not stopping when switching to WASD
- Fix for Elpida skill
- Added gameplay option to stop time when HQ reaches its destination, set this to true by default
- Added checkbox on HQ move confirm
- Fix for terminator power bar overlapping
- Fix for skirmish games not updating their player map correctly
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