New content:
- New BANK layout to enhance the variety of missions.
- LEVEL CAP update – the maximum level is now 155.
- New Boss skin for THERESA (enhanced variant).
- New Boss skin for VAMP (enhanced variant).
- Rebalanced XP and cash rewards for all missions (mainly Multiplayer).
Updates:
Progression
- Goldcup stealth gives full mission reward (previously reduced)
- Playing with friends (other people) offers an XP bonus
- A bigger XP difference for completing a mission with 3 stars vs 1 star
- Special thanks to Flavio93Zena for cooperation on XP and cash reward rebalance
- Boss points increased for expensive assets (since they are one-time purchases) with tweaked prices and reduced unlock levels
- Dragon Dogs' main area can be accessed even after progressing to the lower sewers part
Gameplay Balance
- The sentry turret is stronger (boosted damage and health)
- Robot heister has lower HP (-20%)
- The camera jammer is uncommon and can be unlocked earlier.
- Sensor grenade is now a rare gadget.
Fixes:
- The loop of refreshing assets when all assets are bought is fixed.
- Achievements should correctly unlock when transferring saves from one system to another
- Character class modifiers for Damage Received and Holster Speed are now applied correctly
- The “Don’t overheat the buzzsaw” bonus objective can now fail
- Typos fixed on dozens of locations
- Stability improvements
- Optimizations
Known issues:
- Dragon Dogs' join-in progress may end up in a loading lock-up. We are currently trying to determine the reason why. This is only in cases where there is a full lobby.
- AI may slide in animation if doors are closed on their path.
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