Thanks for your interest in the Early Access version of Quarantine! As with any early release software, there will be some bugs in the game code that the developer knows about and is actively working on for a future update.
Here are the current known issues, so if you encounter any of these, there is no need to let us know, because the developer is already on it!
Release Notes & Known Issues
Quarantine early access 8 Feb 2017
Game Version: 0.16.2
Build Date: Wednesday 8 Feb 2017
Known Issues:
- The HQ has an initial wrong position in the scenario select screen
- Loading a savegame can lead to missing icons
- Savegame: Loading a game while playing the Tutorial can lead to a locked map state
- Clicking e.g. on the lab button while being on the tech tree shows the map for a short time
- Keyboard control description is displaying one wrong information (ESC doesn’t close pop-ups right now)
- The “Back” button disappears from the Ops screen when the user opens the “Options” menu and closes it
- Ending a turn in the lab/tech/ops screen doesn’t stop the athmo audio track
- Mouse gets locked when releasing the button on top of any UI
- City selection marker can get stuck
- The game doesn’t prompt a confirm pop-up for deleting/overwriting save games
- Some smaller SFX issues: A few missing button and mouse-over sounds
- Some loca texts are too long: e.g.: Spanish Tech button
- Some smaller UI issues: missing feedback on buttons
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