POINT SHOP AND REQUISITION POINTS
- Added Point Shop where players can buy items and bring it to the game just like in campaign.
- Point shop uses Requisition which can be gained by playing skirmish games and finishing missions.
- Amount of Requisition gained depends on the difficulty.
- Number of slots for brining items depends on the number of players, less players more slots, more players less slots.
- Items can be assigned only when you join a game.
NOTABLE
- Further optimized the game and the UI.
- Optimized monsters further.
- Changed the armory UI so it's easier to navigate.
FIXES
- Various menu fixes and improvements.
- STROL marines chemical bomb don't block rockets.
- Door hunters cannot grab players in UBAS anymore.
- Added health regeneration stat to vehicles in armory.
- Fixed some skill and buff descriptions.
- Fixed numerous navmesh issues.
- Vehicles will not be able to detonate armed pipeline by driving over it.
- Seeker bombs will no longer target and explode on friendlies if designated.
- Medic harvest works with autocannon now.
- Psychotic overload and whale mind assault logistics item will not work on players.
- Cryo bomb won't apply damage twice anymore.
- Fixed animations on Broken Home.
- A lot of small bugfixes on multiple skills.
- Fixed 115 map bugs.
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