Blades of Fire (Epic, PlayStation 5, Xbox Series S|X)

Modified on Thu, 22 May at 8:37 AM

This update focuses on adding  polish to certain areas of the game, while also introducing multiple fixes across all sections. On the PS5®, this patch introduces support for the DualSense® controller sounds. For more details, please check out the complete list of changes below:


UI

  • Added a movement hint at the beginning of the adventure
  • Added the “Breath of the Defender” tutorial in the Prologue
  • Added a flash screen skip
  • Added volume control for the PS5 sound effects
  • Added Licenses menu
  • Added new behaviors to Enemies’ life bars when returning to their zones
  • Improved the Interaction icon
  • General fixes to compass visibility
  • General fixes to Travel Book – Bestiary illustration animation
  • General fixes to Zone Titles
  • General fixes when showing Lost Weapons on the map
  • General fixes to Weapon Sheet visualization
  • General fixes for showing Ziplines on the Map
  • General fixes to the Steel Triangle
  • General fixes to Credits (LQA section)
  • General fixes to Map
  • General fixes to UI Prompts
  • General fixes to Pop-up counters
  • General fixes to Menu Navigation
  • General fixes to Drawing and Weapon HUD for numerous weapons
  • General fixes to “New” flag behaviors (Mission Items and Forge Scrolls)
  • General fixes to numerous artifacts during fade-in and out
  • General fixes to enemies’ life bars (In General and for Sanguine Lords’ concrete issue)
  • General fixes to Tips
  • General fixes to Recycling/Repairing Menus (Ingredients Visibility)
  • General fixes to the GUI adaptation (Travel Book) in Ultrawide resolutions
  • General fixes to hints in various menus
  • General improvements in icon dynamics
  • General polishing in the Settings Menu
  • General fixes to Travel Book
  • General fixes to the Player’s HUD
  • General fixes to Texts (all languages)


Gameplay and Design

  • Integrity cost is increased during Heavy attacks (balancing)
  • Adjusted balance for King Narameth, Matriarch, Vhooroo, Cavimo Rex, Royal Warden, Dryad, Spore Brutes and Troll
  • Added a new Anvil in the Dryad’s Forest
  • Added support for various keyboard schemes on PC
  • Zipline speed adjusted
  • Various LOD fixes (enemies)
  • Added Low-Energy taunts to the enemies
  • Added new Taunts (general)
  • Achievement/Trophy “Relentless Slayer” fixed
  • Fixes to the outline of various enemies
  • Economy balance by adding new breakable chests
  • Various fixes related to the IK system
  • General fixes to various Blue Lady’s locations
  • General fixes to various Chest locations
  • General fixes to the Point of Interest system
  • General fixes to the interaction icons’ placement
  • General fixes to Strike data (various enemies)
  • General fixes to Cool cams (camera effects during hits)
  • General fixes to Taunts and Efforts
  • General fixes to Conversations
  • General animation and tracking fixes
  • General polishing


Level Design

  • Corrected various lighting issues
  • Added numerous camera collisions
  • Various terrain seam fixes
  • Various LOD fixes (level)
  • Added AI collisions in some areas
  • General fixes to various map collisions
  • General fixes to the positioning of breakables
  • General fixes to door collisions
  • General fixes to vegetation overlapping
  • General fixes to the positioning of breakables and atrezzo
  • General texture improvements
  • General polishing


SFX & VFX

  • Music is fixed in the Matriarch battle
  • Enemy blood improvements
  • Cutscene sound levels improved
  • Fixed missing surface tags (environment)
  • General fixes to UI sounds
  • General fixes to the enemies' disappearance
  • General navigation fixes (non-return zones)
  • General fixes
  • General polishing


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