Updates:
- Difficulty was rebalanced thanks to feedback. The difficulty is lower for missions with fewer non-bot players.
- Epic and legendary items cost lowered in progression.
- The crosshair was removed while throwing to avoid confusing the player with two indicators.
- Shooting while sprinting should now work without the need of an extra click.
Fixes:
- Distraction magazine’s hearts should now always disappear after said magazine is picked up.
- Case trade small hit will now correctly continue if distraction magazine is used on the enemy carrying the case.
- VOs are now correct when throwing a distraction magazine.
- Throwing trajectory projection is now much more accurate.
- Localization reimported. This includes but is not limited to perk descriptions, head bob settings, and reload tips in-game.
- All assets should be available for purchase on the first shop visit in the Campaign.
- Purchasing in cutscenes should now work correctly.
- Bots should no longer drop bags while being ordered via controller.
- Vehicles should fly less now. Ideally, they should not fly at all…
- Interaction with Red Start fixed so mission Ranger 02 can be finished again.
- Boss perks should now be displayed properly in the Campaign.
- Bots should not teleport in the Free Graves mission.
- Using equipment while looting should not result in an endless loop now.
- Ammo count should be now properly shown after dying and switching characters.
- Heisters should not change the price on the game restart now.
- Crash fixes.
Modding:
- UGC Initialization flow. Added OnInitialized call to MetaStashManager
- Typo in modding API fixed.
External:
- The daily reward prompt is not visible on the debrief screen
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