STABILITY / BUG FIXES
- Fix for crash with Digg's tackle when used in a very specific location.
- Fixed severe issues with Diggs’ tackle, sometimes resulting in a stuck character.
- Fixes possible soft lock in the Dying Place
- Fix for Jade’s Ascender Skill not granting the appropriate amount of critical chance bonus.
- Fix for missing damage from shotgun shots bounced by reflect shield
- Fix for particle effects not stopping.
- Fix for summoned Whisperers moving out of turn.
- Fix for VO potentially not playing for some terminals.
- Fix for weapons being reloaded automatically after some actions.
- Fix for animation issues with collectors when switching between real-time and tactical modes.
- Fix for enemies not being hit, showing 'hit reaction' animations.
- Fixes for enemies getting stuck in rare situations.
- Fix for bad dithering on trees and other tall objects.
- Fix for corruption on Alpha Editor Robes after teleport.
- Fixed issues with hero weapons becoming invisible in certain cutscenes.
- Multiple out-of-bounds fixes.
- Endoskeleton now prevents Elvis from catching fire.
MISC
- Localization fixes for quest item pickups.
- Removed non-functional 'Autosave After Combat' option.
- Better handling of player input when transitioning from stairs/ladders.
- Improved handling of costume headpieces on followers
BALANCING FIXES (PC only)
- Improved shader streaming - will result in overall better performance.
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