Content (Update 9):
- Campaign Difficulty can be now selected at start of Campaign run.
- Screen visual refresh.
- Investigation rework in Campaign.
- Turfwar battles new variants and overhaul.
- New Sabotage missions in Campaign
- New variants of Gangster missions in MP
- Players are now rewarded for finishing campaign with Boss skin for Multiplayer
- Unique heisters have more perks on generation now.
- Boss Level Cap increased.
Content (Cagnali’s Order):
- New enemy Boss - Lady Cagnali.
- New enemy type - Robot.
- New team mate - Robot.
- New weapon type - Robot’s Scudomnion weapon.
Fixes:
- General performance fixes.
- Bank Robbery crash fixed.
- Ranger mission #4 was missing input if user alt-tabbed while loading.
- Ranger mission #4 end sequence now plays correctly for players.
- Chase mission #1 could prevent player from acting if player used subdue on guards.
- Wiz #1 player was able to hit prisoner in next cell. This would prevent mission from ending properly.
- In Warehouse mission, extraction by Chopper could occasionally not trigger correctly leaving player in mission without escape
- Some end mission dialogues were incorrectly recorded as failed. Players should no longer be told they failed on success.
- Gold Cup bonus objective is achievable now.
- Disabling cameras in Police Stations is possible again.
- Scrolling through Boss Customization was sometimes missing sound.
- Tuna’s weapon would show ironsights and optics at same time.
- New badge was sometimes missing on new acquired items.
- “Bribe Cops” event did not instruct player on next steps if not immediately paid.
- Some weapons were incorrectly named as OBSOLETE.
- Compound stairs should have correct collisions now.
- Steam Deck performance fix in lobby.
- Font size increase since SteamDeck verification highlighted some font sizes.
- Campaign selector change in order to pass SteamDeck Verification process.
Known Issues
- First run of game may require to compute shaders. Performance may be affected for a brief time. Subsequent runs should no longer suffer from lower performance.
- Scudomnion weapon magazine does not have ammo in it
- On rare occassion, player may notice mouse button not being registered by game when shooting. This should only persist for a second or so.
- On rare occassion, client in Multiplayer game may lose option to use throwable equipment. In that case, disconnecting and reconnecting to the game fixes the issue.
- On rare occassion, client may lose ability to climb ladders. In that case, disconnecting and reconnecting to the game fixes the issue.
- In Dragon Dogs mission, client is offset in animation when opening vent.
- Weapon can be duplicated in Black Market in Campaign.
- Some achievements will not unlock after moving saves from different platform.
- If you purchase all assets in campaign, assets would endlessly refresh.
- Medic Perks do not properly work.
- Chat history is not saved between mission and lobby.
- On Rare occasion, lift will not be correctly replicated for client in Dragon Dogs.
- Clients can get stuck in ADS after using Auto-turret equipment in Multiplayer.
- Shields of Shield bearing enemies may get stuck in ground and vibrate in strange manner.
- Sometimes, slots may be occupied by previously used characters. This is only visual issue and plus sign is still available.
- Army tier lowering special mission in Campaign does not affect Cagnali forces.
- Kicking a player from lobby does not prevent that player to re-join session.
- Join in progress may not correctly refresh all openable containers.
- Zip-tied policemen may seem not zip tied for players joining the mission in progress.
- On rare occasion Clients background in lobby may load in to black or blue scene instead of usual lobby screen.
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