Xbox Series X|S Fixes
• Missing RPM Bar on HUD.
• Career - Car models in intro sequence are missing wheels.
• Replays - End of race replay does not play properly.
• Custom Cars - Liveries do not display on custom cars.
• Controls/UI - Loss of L Stick controller input after pressing multiple controller buttons simultaneously and rotating the L Stick.
• Multiplayer/UI - Incorrect message at the end of multiplayer sessions.
• UI - Lorem ipsum text on CP picture
• Gameplay - Multiposition switch on Fanatec only working in encoder mode and not in constant mode or pulse mode
• UI - The Kyalami circuit does not preview when highlighted in Track Selection.
• Gameplay - Extreme temperatures in static Light Rain conditions.
• UI - Unable to select car classes and toggle car/team points on mixed Open Series championship final leaderboard.
• Championship - In Open Series championships low values in Opponent Car Groups cuts the number of opponents.
• Replay - Saving a replay while it is paused will not dismiss the file operation textbox until it is unpaused again.
• UI - Dashboard computer screen displayed on session start menu in 3rd person camera when Dashboard Display in HUD is set to ON.
• UI - French new career settings text indenting makes the description overlap with the settings.
• UI - The wheel status indicator becomes zero for half a second after unpausing.
• UI - Blacked out content pages displayed for around 10 seconds when accessing the Driver menu for the first time after a session.
• Career - Monochrome black showroom displayed for around 20 seconds on car selection screen.
• Replay/Saves - Exiting a replay or loading a save mid-session freezes the display for a few seconds.
• UI/Multiplayer - Placeholder variable text displayed when viewing the CP event widget featuring a DLC track with the related DLC uninstalled.
• Physics - Mercedes GT3 car models jitter in even-numbered grid slots P26-P30 at Brands Hatch in the rain with a full formation lap and multiple opponent classes.
• UI - Incorrect text on Saved Games widget in main menu.
• Text - Opponent skill and aggressiveness tooltips are reversed in custom-type championships.
• UI - Duplicate pre-race timer in Multiplayer race.
• Multiplayer - Some password protected servers can be joined with no password being entered.
• Graphics - Pit crew is rendered in a very low framerate after getting sent back to the pit.
• Graphics - AI cars in close proximity in the pits are rendered invisible.
• UI/Gameplay Logic - Cars in even-numbered grid positions are briefly displayed as in the pits in races at Zolder.
• UI - AI Skill and AI Aggressiveness settings are inverted on the pre-race settings screen in Custom Championship.
• Laguna Seca - Leading AI cars frequently spin out in the Corkscrew during formation.
• Zolder - Advertising board beside pit entrance references Blancpain sponsorship.
• M. Bortoletti's VO throughout the introduction video of Career mode does not match with the lip sync in the video.
• BMV M4 GT3 door logos may disappear under certain angle when doors are opened on the Car Selection screen
• Zolder - Collision near the tire barrier after the second chicane causes the rear suspension to break.
• HUD - Missing Light Indicators widget.
• No data for brake pressure on dashboard screen for several entries.
• Graphics - A helmet overlay can appear when the Player uses the replay functionality and proceeds back to the pause menu.
• Text - In Japanese, the initial track competence message has overlapping text at the top right corner.
• Graphics - In Japanese, on the Career mode car selection screen, the trophy in the bottom right corner jitters noticeably.
• UI - On the loading screen, text switches from English to Japanese.
• Gameplay - Single Make race using official liveries with the Cup Porsche or Huracan ST does not spawn any opponents on the grid.
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