MISC
- Barricades now give added 3 suppression per bullet/projectile
- Barricades now reduce aiming and overwatch time by 70%
- Barricades now add 40% reduced reload
- Players cannot be grabbed near barricades
- Key card picked up by drone won’t break game
- Field Status terminal will activate after first objective
SKILLS
- Rescue cost reduced to 75
- Scan area now shows items and monsters in area when used
- Communications skill now reduces MS by 40% instead of rooting the player
- Spike strip adds 10%-30% move speed reduction to monsters
- Extender works like amplifier and adds 1 armor shred to explosives
- Stimulants heal 50-90 health
- Energized bullets now give 20-40% energy bullets + 3% per energized stack
- Rapid fire energy per shot cost reduced from 4 to 2
UI
- Added wave generation type to loading screen
- Changed Research CTAs to show up on Clients as well when in a multiplayer campaign.
- Fixes for Weapons tooltip showing incorrect ammo for some secondary weapons
- Added list of events/tutorials to main menu