NOTABLE
- Added "co-op" campaign where players can share technology and are limited by the technology and research of the host, clients can see the world map also now
- Added 16 critical strike missions to skirmish secondary mission pool
- Added hidden votekick that can be initiated by anyone on anyone other than host, if more than 50% players agree player will be kicked
- Anti griefer system
- Anti-cheat system
- Daily challenge has double the points for monsters now
NEW MAP
- Shield Generator / Cities of flesh
NEW MISSINS IN SKIRMISH
- Boss Emma
- VIP Howell
- Rescue Troops
- Gauntlet
- Supply Defense Condatis
- Get Supplies Mercs
- Insurgents Gauntlet
- Gather Intel
- Howell Barrex Assault
- BlackLight
- Assault Nest
- Disable Jammer
- Fallen Fury
- VIP Founders
- Rescue Specialist
- Rescue Condatis
MONSTERS
- Hellspawn will no longer get stuck in certain cases if he ends up off walking area
- Red Hunter is more dangerous now and requires preparation, this will affect terraformer missions
- Fluffy now uses his 3-chain attack when low on health
- Biomass will no longer spawn under the ground
- Flameburst cooldown increased by 5 on all levels
- Gass pressure mission will detonate on failure visibly on client now
- Improved muzzle flashes
- Barricade destructive resistance reduced by 5% so convoy has easier time destroying them
- Added information on profile when buying modules in which slots they go
- Bestiary is showing correct hunter now
- Biomass tentacles can be hurt the moment they get out
- When eaten by creeper player will no longer end up in broken state
- UI improvements
- Convoy vehicles do less damage so in certain missions you have to protect them
- Red storm will not reduce your energy to 0 anymore
- Synced Red Storm lightning strikes